Aprendiendo con videojuegos
Sinopsis del Libro
Video games are a very useful tool that allows us to connect with the world of youth interests and that can help to attend to student diversity, to deploy multiple intelligences, to favour interdisciplinary work, etc. The book presents 30 Video games, many of them well-known and always of easy access both for the faculty as well as for the pupils. Each Video game is perfectly described, it includes its technical record and explains the didactic proposal in detail for its immediate use in the classroom.
Ficha Técnica del Libro
Subtitulo : jugar es pensar dos veces
Número de páginas 168
Autor:
- Eloísa Montero Pascual
- María Ruiz Dávila
Categoría:
Formatos Disponibles:
PDF, EPUB, MOBI
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Valoración
4.3
23 Valoraciones Totales